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Ambient occlusion shader maya software render
Ambient occlusion shader maya software render





We'll be tweaking the Samples, Spread and Max Distance. Now the Channel Editor will show the parameters we'll be changing. In the Attribute Editor, click on the arrow / box icon on the right of the " Out Color" parameter. But we can tweak a couple parameters and make it better. The software is rental-only, with subscriptions priced at $275/year.Woohoo! RENDER TIME! Click on the Render Icon (looks like a director's clapboard) and BAM! We have a crude render.īy default, Maya's Occlusion pass has conservative settings to keep render times down. U-Render for Cinema 4D is compatible with Cinema 4D R20-S26, running on Windows 10+. The software will initially be Windows-only, with a macOS edition to follow after U-Render adds macOS support to the Cinema 4D edition, “probably at the beginning of next year”. U-Render for Maya will be released in alpha “soon”.

Ambient occlusion shader maya software render

Pricing, release date and system requirements The demo doesn’t show any more complex effects like particles or fluid simulation – neither of which is yet supported in the Cinema 4D edition – but U-Render says that it will continue to add features. The new teaser suggests that the Maya edition is finally moving closer to a release, and shows a fairly complex scene running on mid-to-high-end consumer GPU: a previous-gen GeForce RTX 2080.Ĭhanges to lights and materials – including displacement settings – are displayed interactively in the viewport, and character animations scrub through at a workable rate. The software has been available for Cinema 4D since 2018, with U-Render announcing a Maya edition as far back as 2020, at which point it was due in beta by the end of the year. Genuine real-time rendering for both viewport previews and final-quality outputĭesigned more like a game engine than a conventional offline renderer, U-Render promises genuine real-time rendering, for both viewport previews and final-quality output. The demo, recorded on a system with a Nvidia GeForce RTX 2080 GPU, shows lights and materials being edited in real time on a scene with ambient occlusion and screen space global illumination enabled.

Ambient occlusion shader maya software render

U-Render Visual Technology has released a sneak peek at U-Render for Maya, the long-awaited Maya edition of its ‘really real-time’ renderer.







Ambient occlusion shader maya software render